Confirmed Game Loop

01

Egg stealing

Steal eggs from pets and other players.

02

Hatching

Hatch eggs to collect rare pets.

03

Pet earnings

Earn money from your pets.

04

Base growth

Upgrade the treadmill and base.

05

Speed

Train on the treadmill to gain Speed.

06

Rare traits

Discover rarer eggs, pets, sizes, and mutations.

Current Game Facts

Genre
Simulation / Tycoon
Platform
PC, console, mobile, tablet
Price
Free to play
Players per server
Up to 7
Created
July 25, 2026
Visits
7.04B+
Players online
1.03M at last check
Developer
and Collect Rare Pets

Activity and visit values are captured from the official API on October 7, 2026, not a live counter.

How the six systems connect

Steal An Egg is not six separate features. It is one loop feeding itself: a run produces an egg, the egg produces a pet, the pet produces coins, and the coins buy the upgrades that make the next run possible. Read them in that order and the progression stops looking random.

The loop has two bottlenecks, and they arrive in this order. First the carry: you have to get the egg home before another player takes it, which is a Speed and route problem. Then the income: once the egg is hatched, the pet's Money/s decides how quickly an upgrade becomes affordable. Early on the carry decides everything; later the income does.

Speed is the bridge between those two phases. Treadmill training does not hatch eggs or earn coins by itself, but it widens the range of eggs you can reach safely, which raises the income ceiling you can farm. That is why a Speed goal and an income goal are usually the same goal measured from two ends.

What this wiki covers, and what it refuses to

This site covers what a player can verify: the confirmed loop, the recorded pet and egg index, the platform and server facts from the official listing, and dated update entries. Every page states when it was last checked, and pages that depend on a changing source - codes, updates, tiers - are rechecked after creator announcements.

It refuses to publish three things: pet-income values nobody has confirmed, egg odds the developers have never released, and tier rankings built on nothing. Where a value is missing you read Unknown rather than a number that looks precise but is not. That choice makes some tables shorter than a competitor's, and it is deliberate - a guessed number is worse than an honest gap, because it sends players into runs that cannot work.

To use this wiki well, start with the confirmed loop above, measure your own route and income, and then turn those measurements into a plan with the planner tools. The tools never invent the inputs for you.

Which page answers which question

What pets exist?
The pet index, grouped by biome with recorded Money/s.
Which egg should I farm?
The egg index, then the capacity planner.
Are there codes?
The codes page records the current open or empty state.
What changed recently?
The update log.
What is actually official?
The link check and the source register.

FAQ

How many players are in a Steal An Egg server?

The official Roblox listing shows a maximum server size of 7 players.

Can I play Steal An Egg on mobile?

Yes. The official description lists desktop, console, mobile, and tablet support.

What does treadmill training do?

The official description says treadmill training gains Speed. Exact gains, costs, and thresholds are not published in the checked source.

Source note

Facts marked as confirmed come from the official Roblox game listing or the creator group and were checked on October 7, 2026. Unknown mechanics, code rewards, pet values, and tier rankings are not inferred. Review all sources and confidence notes.